I'm always astonished at the ingenuity players can wield when given a solid house-building system. Heck, even when I was playing City of Heroes: Homecoming, fans were wrangling a decades-old base builder to make some true works of art out of scraps. , however, appears to be making a proper effort to do so wrangle-free.
While my colleagues are at Gamescom and still in the process of getting
their hands in it, was able to
pull an answer from a dev (thanks, ) on whether or not an import function, "kinda like how we share talents", would be coming along with the feature in Midnight.
She got an answer in the affirmative—which is just one more thing Blizzard seems to be doing right with its player [[link]] housing. So far, I've been : Object scaling and rotation, optional but basically unlimited clipping, and a very versatile layout system that [[link]] puts the other competition to shame.
Mind, Blizzard's had a lot of time to slowly learn from the foibles of other MMOs, which have all had player housing features for far longer than World of Warcraft—it's one major area, really, where the game was lagging behind. Unless we count Garrisons, and, like, why would you do that.
If Blizzard's able to let you copy the decorations of others via [[link]] an import system, that'll do a huge amount to keep the housing community alive—sharing and building on other peoples' cobbled-together creations to just straight-up make whatever you want. I'm excited to get stuck in when the feature goes live (for people who own Midnight) on.

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